MVK Academy vs CyberCore Esports
MVK Academy (YES) / CyberCore Esports (NO) · = Polymarket
51¢ / 49¢
Volume
$0
Flow
0.0 /s
Significant now
≥ $500
next · MVK Academyvs 9GamingSat 09:00 UTC · in 2d 23h→next · CyberCore Esportsvs Saigon WarriorsSat 12:00 UTC · in 3d 2h→
Canvas & book:stream: not mapped yet
Price path · since match window · …
Trade flow · last 4 min · every fill · dot = price × sizebrightness = density · rings = significant
Order book
Shaded bands <5¢ / >95¢ = market-making zone · live feed · connectingbook: —
bids —
asks —
Significant tradesSIGNIFICANT ≥ $500 NOW · FLOOR $500 i0 IN LAST 12 MIN
Waiting for the first significant trade
Smart consensuswallets ≥ $10K · this market
0%YES momentum · smart money leans CyberCore Esports
Both-sides exposure
$0
0 buyers · net
Gross split
YES 0%
invested basis
Hedged
$0
0 wallets both ways
Largest positionsopen · this market
No open position ≥ $100 yet.
all wallets and positions →Match markets22 markets · click for wallets and positions
seriesLoL: MVK Academy vs CyberCore Esports (BO3) - VCS Finals Regular Seasonseries · $050¢ / 50¢ gamma$0≥ $500map 1LoL: MVK Academy vs CyberCore Esports - Game 1 Winnermap 1 · $050¢ / 50¢ gamma$0≥ $500map 2LoL: MVK Academy vs CyberCore Esports - Game 2 Winnermap 2 · $050¢ / 50¢ gamma$0≥ $500totalGames Total: O/U 2.5total · $050¢ / 50¢ gamma$0≥ $500odd/even 1Game 1: Odd/Even Total Kills?odd/even 1 · $050¢ / 50¢ gamma$0≥ $500odd/even 2Game 2: Odd/Even Total Kills?odd/even 2 · $050¢ / 50¢ gamma$0≥ $500odd/even 3Game 3: Odd/Even Total Kills?odd/even 3 · $050¢ / 50¢ gamma$0≥ $500prop 1Game 1: Both Teams Slay Baron Nashor?prop 1 · $050¢ / 50¢ gamma$0≥ $500prop 1Game 1: Both Teams Slay a Dragon?prop 1 · $050¢ / 50¢ gamma$0≥ $500prop 1Game 1: Both Teams Destroy Inhibitors?prop 1 · $050¢ / 50¢ gamma$0≥ $500prop 1Game 1: Any Player Quadra Kill?prop 1 · $050¢ / 50¢ gamma$0≥ $500prop 1Game 1: Any Player Penta Kill?prop 1 · $050¢ / 50¢ gamma$0≥ $500prop 2Game 2: Both Teams Slay Baron Nashor?prop 2 · $050¢ / 50¢ gamma$0≥ $500prop 2Game 2: Both Teams Slay a Dragon?prop 2 · $050¢ / 50¢ gamma$0≥ $500prop 2Game 2: Both Teams Destroy Inhibitors?prop 2 · $050¢ / 50¢ gamma$0≥ $500prop 2Game 2: Any Player Quadra Kill?prop 2 · $050¢ / 50¢ gamma$0≥ $500prop 2Game 2: Any Player Penta Kill?prop 2 · $050¢ / 50¢ gamma$0≥ $500prop 3Game 3: Both Teams Slay Baron Nashor?prop 3 · $050¢ / 50¢ gamma$0≥ $500prop 3Game 3: Both Teams Slay a Dragon?prop 3 · $050¢ / 50¢ gamma$0≥ $500prop 3Game 3: Both Teams Destroy Inhibitors?prop 3 · $050¢ / 50¢ gamma$0≥ $500prop 3Game 3: Any Player Quadra Kill?prop 3 · $050¢ / 50¢ gamma$0≥ $500prop 3Game 3: Any Player Penta Kill?prop 3 · $050¢ / 50¢ gamma$0≥ $500
Past performance does not guarantee future results · labels are computed from on-chain history · lifetime P&L shown as unknown when not indexed · fills from the chain (Polygon), price and book from the CLOB