Royal Bear vs Xipto Esports
0-0 · Game 1
Royal Bear (YES) / Xipto Esports (NO) · = Polymarket
56¢ / 44¢
Volume
$3.7K
Flow
0.0 /s
Significant now
≥ $500
Canvas & book:
Price path · since match window · …
Trade flow · last 4 min · every fill · dot = price × sizebrightness = density · rings = significant
Order book
Shaded bands <5¢ / >95¢ = market-making zone · live feed · connectingbook: —
bids —
asks —
Significant tradesSIGNIFICANT ≥ $500 NOW · FLOOR $500 i0 IN LAST 12 MIN
Waiting for the first significant trade
Smart consensuswallets ≥ $10K · this market
77%YES momentum · smart money leans Royal Bear
Both-sides exposure
$4.3K
6 buyers · net
Gross split
YES 50%
invested basis
Hedged
$45
2 wallets both ways
Largest positionsopen · this market
all wallets and positions →Match markets44 markets · click for wallets and positions
seriesDota 2: Royal Bear vs Xipto Esports (BO5) - DreamLeague Southeast Asia Closed Qualifier Playoffsseries · $2.0K63¢ / 37¢$2.0K≥ $500map 1Dota 2: Royal Bear vs Xipto Esports - Game 1 Winnermap 1 · $6556¢ / 45¢$65≥ $500map 2Dota 2: Royal Bear vs Xipto Esports - Game 2 Winnermap 2 · $034¢ / 67¢$0≥ $500map 3Dota 2: Royal Bear vs Xipto Esports - Game 3 Winnermap 3 · $067¢ / 34¢$0≥ $500map 4Dota 2: Royal Bear vs Xipto Esports - Game 4 Winnermap 4 · $067¢ / 34¢$0≥ $500totalGames Total: O/U 3.5total · $0— / — gamma$0≥ $500totalGames Total: O/U 4.5total · $0— / — gamma$0≥ $500handicapGame Handicap: RB (-1.5) vs Xipto Esports (+1.5)handicap · $0— / — gamma$0≥ $500handicapGame Handicap: RB (-2.5) vs Xipto Esports (+2.5)handicap · $0— / — gamma$0≥ $500kills 1Total Kills Over/Under 50.5 in Game 1?kills 1 · $050¢ / 50¢ gamma$0≥ $500kills 1Total Kills Over/Under 55.5 in Game 1?kills 1 · $0— / — gamma$0≥ $500kills 1Total Kills Over/Under 60.5 in Game 1?kills 1 · $050¢ / 50¢ gamma$0≥ $500kills 2Total Kills Over/Under 50.5 in Game 2?kills 2 · $050¢ / 50¢ gamma$0≥ $500kills 2Total Kills Over/Under 55.5 in Game 2?kills 2 · $0— / — gamma$0≥ $500kills 3Total Kills Over/Under 50.5 in Game 3?kills 3 · $050¢ / 50¢ gamma$0≥ $500kills 3Total Kills Over/Under 55.5 in Game 3?kills 3 · $0— / — gamma$0≥ $500kills 4Total Kills Over/Under 50.5 in Game 4?kills 4 · $050¢ / 50¢ gamma$0≥ $500kills 4Total Kills Over/Under 55.5 in Game 4?kills 4 · $0— / — gamma$0≥ $500kills 5Total Kills Over/Under 55.5 in Game 5?kills 5 · $0— / — gamma$0≥ $500prop 1Game 1: Ends in Daytime?prop 1 · $0— / — gamma$0≥ $500prop 1Game 1: Both Teams Beat Roshan?prop 1 · $0— / — gamma$0≥ $500prop 1Game 1: Both Teams Destroy Barracks?prop 1 · $0— / — gamma$0≥ $500prop 1Game 1: Any Player Ultra Kill?prop 1 · $0— / — gamma$0≥ $500prop 1Game 1: Any Player Rampage?prop 1 · $0— / — gamma$0≥ $500prop 2Game 2: Both Teams Destroy Barracks?prop 2 · $0— / — gamma$0≥ $500prop 2Game 2: Any Player Ultra Kill?prop 2 · $0— / — gamma$0≥ $500prop 2Game 2: Any Player Rampage?prop 2 · $0— / — gamma$0≥ $500prop 2Game 2: Ends in Daytime?prop 2 · $0— / — gamma$0≥ $500prop 2Game 2: Both Teams Beat Roshan?prop 2 · $0— / — gamma$0≥ $500prop 3Game 3: Both Teams Destroy Barracks?prop 3 · $0— / — gamma$0≥ $500prop 3Game 3: Any Player Ultra Kill?prop 3 · $0— / — gamma$0≥ $500prop 3Game 3: Ends in Daytime?prop 3 · $0— / — gamma$0≥ $500prop 3Game 3: Both Teams Beat Roshan?prop 3 · $0— / — gamma$0≥ $500prop 3Game 3: Any Player Rampage?prop 3 · $0— / — gamma$0≥ $500prop 4Game 4: Ends in Daytime?prop 4 · $0— / — gamma$0≥ $500prop 4Game 4: Both Teams Beat Roshan?prop 4 · $0— / — gamma$0≥ $500prop 4Game 4: Both Teams Destroy Barracks?prop 4 · $0— / — gamma$0≥ $500prop 4Game 4: Any Player Ultra Kill?prop 4 · $0— / — gamma$0≥ $500prop 4Game 4: Any Player Rampage?prop 4 · $0— / — gamma$0≥ $500prop 5Game 5: Both Teams Beat Roshan?prop 5 · $0— / — gamma$0≥ $500prop 5Game 5: Both Teams Destroy Barracks?prop 5 · $0— / — gamma$0≥ $500prop 5Game 5: Any Player Ultra Kill?prop 5 · $0— / — gamma$0≥ $500prop 5Game 5: Any Player Rampage?prop 5 · $0— / — gamma$0≥ $500prop 5Game 5: Ends in Daytime?prop 5 · $0— / — gamma$0≥ $500
Past performance does not guarantee future results · labels are computed from on-chain history · lifetime P&L shown as unknown when not indexed · fills from the chain (Polygon), price and book from the CLOB