Pipsqueak+4 vs GamerLegion
Pipsqueak+4 (YES) / GamerLegion (NO) · = Polymarket
34¢ / 66¢
Volume
$0
Flow
0.0 /s
Significant now
≥ $500
next · Pipsqueak+4vs GamerLegionSat 11:00 UTC · in 25h 17m→next · GamerLegionvs Pipsqueak+4Sat 11:00 UTC · in 25h 17m→
Canvas & book:watch on twitch · stream is delayed — the flow is ahead of the picture
Price path · since match window · …
Trade flow · last 4 min · every fill · dot = price × sizebrightness = density · rings = significant
Order book
Shaded bands <5¢ / >95¢ = market-making zone · live feed · connectingbook: —
bids —
asks —
Significant tradesSIGNIFICANT ≥ $500 NOW · FLOOR $500 i0 IN LAST 12 MIN
Waiting for the first significant trade
Smart consensuswallets ≥ $10K · this market
0%YES momentum · smart money leans GamerLegion
Both-sides exposure
$0
0 buyers · net
Gross split
YES 0%
invested basis
Hedged
$0
0 wallets both ways
Largest positionsopen · this market
No open position ≥ $100 yet.
all wallets and positions →Match markets20 markets · click for wallets and positions
seriesDota 2: Pipsqueak+4 vs GamerLegion (BO3) - BLAST Slam Europe Closed Qualifier Playoffsseries · $050¢ / 50¢ gamma$0≥ $500map 1Dota 2: Pipsqueak+4 vs GamerLegion - Game 1 Winnermap 1 · $050¢ / 51¢ gamma$0≥ $500map 2Dota 2: Pipsqueak+4 vs GamerLegion - Game 2 Winnermap 2 · $050¢ / 50¢ gamma$0≥ $500totalGames Total: O/U 2.5total · $050¢ / 50¢ gamma$0≥ $500handicapGame Handicap: GL (-1.5) vs Pipsqueak+4 (+1.5)handicap · $050¢ / 50¢ gamma$0≥ $500prop 1Game 1: Ends in Daytime?prop 1 · $050¢ / 50¢ gamma$0≥ $500prop 1Game 1: Both Teams Beat Roshan?prop 1 · $050¢ / 50¢ gamma$0≥ $500prop 1Game 1: Both Teams Destroy Barracks?prop 1 · $050¢ / 50¢ gamma$0≥ $500prop 1Game 1: Any Player Ultra Kill?prop 1 · $050¢ / 50¢ gamma$0≥ $500prop 1Game 1: Any Player Rampage?prop 1 · $050¢ / 50¢ gamma$0≥ $500prop 2Game 2: Ends in Daytime?prop 2 · $050¢ / 50¢ gamma$0≥ $500prop 2Game 2: Both Teams Beat Roshan?prop 2 · $050¢ / 50¢ gamma$0≥ $500prop 2Game 2: Both Teams Destroy Barracks?prop 2 · $050¢ / 50¢ gamma$0≥ $500prop 2Game 2: Any Player Ultra Kill?prop 2 · $050¢ / 50¢ gamma$0≥ $500prop 2Game 2: Any Player Rampage?prop 2 · $050¢ / 50¢ gamma$0≥ $500prop 3Game 3: Ends in Daytime?prop 3 · $050¢ / 50¢ gamma$0≥ $500prop 3Game 3: Both Teams Beat Roshan?prop 3 · $050¢ / 50¢ gamma$0≥ $500prop 3Game 3: Both Teams Destroy Barracks?prop 3 · $050¢ / 50¢ gamma$0≥ $500prop 3Game 3: Any Player Ultra Kill?prop 3 · $050¢ / 50¢ gamma$0≥ $500prop 3Game 3: Any Player Rampage?prop 3 · $050¢ / 50¢ gamma$0≥ $500
Past performance does not guarantee future results · labels are computed from on-chain history · lifetime P&L shown as unknown when not indexed · fills from the chain (Polygon), price and book from the CLOB